Poster 3:

Running through the Culture: A Gamified Approach to Promoting Cultural Awareness through “Watt a Race.”

Rohaya binti Daud (Heriot-Watt University, Malaysia)

This poster presents “Watt A Race,” a gamified, experiential learning activity designed to promote cultural understanding through interactive and team-based challenges. It outlines the design, structure, and implementation of the activity. “Watt a Race” immerses students in a series of culturally themed checkpoints that require collaboration, problem-solving, and active participation. It was developed as a game-based learning activity aimed at promoting cultural awareness through experiential and collaborative learning involving group participation. Direct observation was used to evaluate engagement, interaction, and overall learning outcomes. The paper contributes a practical model for educators seeking to integrate culture into active learning environments and demonstrates how low-resource, scalable activities can support student-centred pedagogy.

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